﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GodPl;
using GodPl.GameObjects;
using GodPl.GameObjects.Creatures;
using GodPl.WorldState;

namespace GodPl.Exceptions
{
    public class BusyBriyyaException : GameLogicException
    {
        public BusyBriyyaException(BriyyaAction action)
            : base("Briyya " + action.Actor.Id + ": Ongoing " + action.GetType().Name.Substring(1) + " action cannot be interrupted")
        {
        }
    }

}
